Lynne and Sam return unharmed to the Coach House. Together with Chris, they decide the first edition of their newspaper should tell the girls' story as a science-fiction adventure. (This, despite a note transported to the Coach House that implores them not to mention Duneedon to anyone.)While Chris is off to run an errand for the paper, a story character magically transports itself to the Coach House. Stricken with amnesia, she demands Lynne and Sam to tell her who she is.